Iternal Rest
Eternal Rest
You are the last functioning gravedigger robot in a cemetery that has become overrun. Graves are erupting, the dead won't stay down, and the cemetery walls are closing in as the world outside collapses.
The mechanic:
You don't fight. You bury.
The risen dead must be lured back into their graves, not killed. You dig and redirect to get each one back underground. Combat is a last resort and costs you structural integrity.
You're not fighting the dead. You're helping them rest.
Your power cell is draining the whole run. Every action costs energy. You're racing your own mortality while managing theirs.

Comments
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Funny game. I like the story about the robot, and the undead.
Game-design wise I think it's interesting that your actions cost power.
It was a bit hard to know what was going on, and even what the goal and controls are. A more intuitive GUI and notifications would've helped immensly : )
Super cute Idea which fits well with the theme. I also enjoy the concept of a lifeless robot who's sole purpose is to keep the dead back in the ground where they belong. Also, melon tossing :-D
thanks